Comic Books Translated to Film

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Part One: Comic Book Violence

Art can paint a striking picture of a very ugly scene in the same way that a violent novel can use words to shape the way a reader interacts with the scene described. I have found that when violent comics are translated into film, even stylistically, there is the idea that in order to be true to the comic, the film must display graphic violence in minute detail. I think it’s interesting to look at the way we interact with horror and violence in drawings versus live action. Or how the art itself affects the impact of the scene.

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Pretty Deadly often uses stylist violence as a visual metaphor. Would the intent of the artwork be captured in directly translating the scene to live action? Read more

Gaming History–Game Over?

The secret Atari video game burial grounds

This is the first in a series on the history of gaming!

Imagine a world without video games. No Mario, Zelda, Halo, not even Pong. Games are a distant memory, lost to the ages, thanks to poor business practices and market downturns, and the video games that do exist are poorly made and remnants of a once booming industry that has collapsed. It’s not some bizarre dystopia with cruddy video games instead of an oppressive government, it’s something that very nearly happened in the early 1980s. Thanks to a combination of poor games, market saturation, and a disastrous cash-in on a beloved alien, we nearly lost video games forever.

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Untimely Passing: Part Two

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What time was it? Jake Newton wondered. He couldn’t ask anyone like the movie travelers did, and there was no corner newspaper stand to check. All he had was a cold, dark disinterested silence and nothingness to share his final moments with as he gazed at distant stars too far away to offer even a hint of warmth. Oddly, though he was sure no one could hear him scream, he suppressed the urge to test the old cliché even for the sake of his own hearing. He chose to preserve the last breath within him until the inevitable moment when he would pass out and involuntarily donate it to the vastness of space, which would become the victor in the battle for his life and still not care one bit. Read more

If I Could Be a Fictional Character: Part Two

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In Part One of this ongoing series (the number of parts as yet to be determined), I asked if you had ever considered who—or what—you would want to be if you could be any fictional character from a cartoon, comic book, comic strip, game, animated movie, or literary work. And, yes, I know that gives you a wide range of characters from which to choose, especially since the category “literary works” includes fairytales, folk tales, poems, short stories, novelettes, novellas, and full-length novels. Come to think of it, one could argue that this latter category also includes comic books, which means I really didn’t need to specify comic books in the beginning, now did I?

Anyway, semantics aside, also in Part One I introduced my own first choice, which was Cinderella, but I then explained why I eventually ruled out the glass-slipper-wearing, pumpkin-coach-riding blonde beauty. So, tonight I am going to share my second choice with you, although admittedly I once again changed my mind after weighing the pros and cons, but ruling out number two brought me at least one step closer to deciding who–or what–I would want to be if I could be any fictional character my little heart desired. Read more

A (Belated) Happy Stars Wars Day!

Star Wars Celebration

As our readers know, Star Wars Day is a geeky celebration of all things Star-Wars related that takes place on May 4th each year. Star Wars debuted on May 25th (known as Geek Pride Day) and May 4th was chosen because it’s punny–“May the Fourth Be With You”.

But where did this play on words actually originate? Read more

Hatman’s 10th Anniversary!

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Happy Birthday Hatman and Indigo!

Today marks 10 years of Hatman and Indigo. To comemmorate this occasion I bring you the first of a few lost issues.

Here’s a direct link  (please note this is a flash file and may not play on all devices).

Enjoy,

~Jade

Our Game, Kickstarter, and Website

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Hello fans! There is a lot happening in the month of May. First, those of you who haven’t downloaded the beta version of our game, Of Mages & Pages, should do so soon. The date for our full-version release is fast approaching, and we would like to hear your likes and dislikes about the beta so we may add to the list of improvements that will be in the next release. 3twins will also be submitting a video to Kickstarter (release date to be announced), so tell your friends and family and spread the word: Of Mages & Pages is currently free at your device’s Google Play store. Finally, the third major thing we are working on for the month of May is the launch of our updated website!

~Michael Lude

Hatman 10th Anniversary Update

Issue 50 sketch preview

It’s always tough to have to move back a deadline, but it happens all the time and for all sorts of reasons. The 10th anniversary of Hatman & Indigo is this coming Wednesday, May 4th. We had hoped to bring you an all new 50th Issue by then, but it’s just not finished yet. However, this Wednesday we will re-release Issue #40, which is one of the lost Hatman issues, Part 1 of the Beakman Saga, and the first of many new and rediscovered Hatman adventures that we will be rolling out in 2016!

As consolation for moving the release of Issue #50, I am including a preview sketch of the first page of that story as the featured image to this post.40 H&I Superheroes sm

Also, be on the lookout for more exciting news in the very near future concerning our Android game: Of Mages & Pages: Teento’s Revenge!

~Jade

Shakespeare at 400

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Saturday was the 400th anniversary of the death of William Shakespeare, as well as his birthday. The Bard has become part of our culture. Everyone knows of the star-crossed lovers Romeo and Juliet, the tragic prince Hamlet, the villainous Richard III, and the hysterical mix-ups of A Midsummer Night’s Dream, even if they’ve never seen the plays.

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ALL HAIL NATHAN DRAKE

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It is no surprise that Naughty Dog’s Uncharted 4: A Thief’s End is raising the roof off video game forums far and wide. It is the culmination of the adventures of Nathan Drake, treasure hunter and lady killer. Fans are wondering, though, if this is really the end of our hero and his band of eccentric cohorts.

Naughty Dog, a company established in 1984, was primarily known for its Jak and Daxter platform game collection. Then, in 2005, under the direction of Amy Hennig, Naughty Dog decided to take a whole different spin on its game production. The company was looking for something action-packed, suspenseful, with a unique story, and loosely based on fact. The result was Uncharted: Drake’s Fortune in 2007.

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